The set-up of the technology is completely proprietary to Immersive Gamebox and one which has been developed and refined since the company’s inception in 2018. The individual elements which create the Gamebox experience have a multitude of more ‘everyday’ use cases in other businesses – for example in schools and university lecture halls in the case of our projectors. However the magic happens when each element is blended together to create the immersive gameplay customers can expect from Immersive Gamebox.
The link between motion tracking – which is led by sensors attached to the visor – and touchscreen – which is possible utilising LiDAR technology – means that customers can interact with the game on all four walls of the Gamebox through their movement around the room and their interaction with the walls themselves by way of touch.
This innovative use of technology is the key differentiating factor between Immersive Gamebox and VR experiences where – due to the need to deprive your senses of what is actually happening around you to immerse yourself in VR – you lose the opportunity to connect and enjoy the same experience as your friends or family. By the Gamebox itself becoming the immersive space, and by the Adventures being set up as team challenges or battles, customers must continually interact with their teammates at Immersive Gamebox and so experience the Adventure together.